Multiple type of enemies (close combat, ranged and flying) Hitbox (you can place multiple hitboxes around an attack on the same sprite frame and each with its own damage value, good for fighting games as well) Damage dealt display (critical damage labeled) HUD for Health, mana and stamina bars and use item selection Most items will display on the character like using a weapon or wearing armor Equipment, equipped items affect the character's stats. Inventory system with multiple item types such as weapons, sub-weapons, armor, accessories, use items and relics Change Audio, Video and Control settings The project contains all you need to run the engine, you can pick and choose what you need to create your own games! You can get the project to create your own platform games at: This is a demo game showcasing the Platformer Engine. Platformer Engine created in Game Maker Studio 2.3.